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Teacher: Harry Hendrickson
Animation
Week of April 28, 2008

GOALS AND OBJECTIVES
Animation is a Semester course that introduces students to the elements
and principles of design by using paper cutouts, sketches, and 3d animation as
vehicles for artistic expression and academic understanding. Students will
research and study the history and vocabulary of design and animation. They will
complete a group design and animation project by semester's end. With the badge
now modeled, students will add backgrounds, ground planes, and begin to animate
their scenes. 

DAY CLASSWORK HOMEWORK
MONDAY
_Animate badges:
Badges must be still 45 frames
at the end of the scenes.
 Minimum-120 frames 
 Max-180 frames 
Look at fly-ins on T.V for
reference for your own scenes
(sporting events always have a
number of them....) 
TUESDAY
_Animate badges:
Badges must be still 45 frames
at the end of the scenes.
 Minimum-120 frames 
 Max-180 frames 
 
WEDNESDAY
_Animate badges:
Badges must be still 45 frames
at the end of the scenes.
-Colorful exciting backgrounds
 Minimum-120 frames 
 Max-180 frames 
 
THURSDAY
_Animate badges:
Make interesting, moving
backgrounds.
 Minimum-120 frames 
 Max-180 frames 
 
FRIDAY
	
     **  No School  ** 
 
 

LONG-TERM ASSIGNMENTS AND PROJECTS
Group Project: Logo Creation and Fly-in
Standards: CA State Standards for visual and Performing Arts
- 1.2 (Develop Perceptual skills and visual Arts Vocabulary)
- 2.1 (Creative Expression)
- 5.1 (Connections, Relationships, Applications)